Skip to content

Army List · 1993

ELDAR, CODEX ARMY LISTS

JumpCharacters

Army Composition Chart

Characters
Max 50% of army points value
Squads
Min 25% of army points value
Support
Max 50% of army points value

Characters

Max 50% of army points value

Avatar

0–1200pts
Avatar profile
ProfileMWSBSSTWIALd
Avatar ×16101088710510
Avatar equipment and options
SpecialCommander

An Eldar army that fields the Avatar takes it as Commander, and no other model may be nominated. A Heroic Character whose Leadership matches the Avatar's does not displace it.

SpecialImmunity to Psychology
SpecialNever Breaks
SpecialIron Body

The Avatar turns aside a hit on a D6 roll of 2+, thrown as an Armour Save is thrown. A Save Modifier still applies, but nothing drives the throw worse than 4+, however heavy the weapon. A Lascannon at -6 leaves the Avatar on 4+.

SpecialTerror
SpecialSpecial Invulnerabilities

Heat does the Avatar no injury whatever. Melta weapons, plasma weapons and flamers, together with any grenade or missile of like kind, leave it wholly unhurt.

SpecialCounts as a Daemon

Anything made to harm daemons harms the Avatar. A Force Weapon, a Psycannon and the Destroy Daemon power all take it for one, as does any other weapon or Psychic Power that singles daemons out.

It works one way. The Avatar is granted nothing that daemons are granted, its Daemonic Aura included.

Squads

Min 25% of army points value

Harlequin Troupe

0–3100pts
Harlequin Troupe profile
ProfileMWSBSSTWIALd
Harlequin ×56553317110
Harlequin Troupe equipment and options
WeaponsShuriken Pistol, Laspistol
ArmourHolo-Suit
WargearHarlequin, any model – any combination from Assault Weapons.
WargearAll models – equipped with Blind Grenade. 10pts
WargearAll models – equipped with Photon Flash Flare. 15pts
SpecialDispersed Formation
SpecialFear
SpecialFlip

A Harlequin locked in Hand-to-Hand Combat as its turn opens may quit the fight in the Movement Phase, and none of what Breaking Off costs follows: the model is not Broken, and takes no blow as it withdraws.

It falls back a full Normal Move from the enemy it leaves, may be set down facing wherever its player chooses, and shoots afterwards as any model shoots. It may not pass out of one engagement straight into a second.

Eldar Scout Squad profile
ProfileMWSBSSTWIALd
Leader ×1533331418
Scout ×4533331418
Eldar Scout Squad equipment and options
WeaponsNeedle Sniper Rifle, Laspistol
ArmourMesh Armour
WargearLeader – Cameleoline.
WargearScout – Cameleoline.
WargearLeader – any combination from Assault Weapons.
WargearAll models – equipped with Blind Grenade. 10pts
WargearAll models – equipped with Frag Grenade. 10pts
WargearAll models – equipped with Photon Flash Flare. 15pts
SpecialInfiltration
SpecialDispersed Formation

Support

Max 50% of army points value

Points for a vehicle cover any crew it has (see Vehicle Crew), who carry Laspistols and wear Mesh Armour.

Points spent here may also buy allies from the armies listed, under the Allies rule.

A Jetbike is an upgrade for a character or for a Guardian Squad, Guardian Close Combat Squad or Guardian Battle Squad, priced without its rider; if a squad takes them, every model in it is mounted.

Dreadnought profile
ProfileMWSBSSTWIALd
Dreadnought ×18665––638

Transport for any character or squad.

Of the Squads, only a Guardian Squad, Guardian Close Combat Squad or Guardian Battle Squad may be mounted.

War Walker profile
ProfileMWSBSSTWIALd
War Walker ×18335––428

Equipment