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ORKSCODEX ARMY LISTS


Army List

Army Composition Chart

Characters
Max 50%
Mobs
Min 25%
Freebooters
Max 50%
Support
Max 50%
AlliesChaosImperial GuardImperial Guard: Allowed only if the army includes a Blood Axe Mob.

CharactersMax 50%

MobsMin 25%

Snakebite Mob

12pts per model
Snakebite Mob profile
ProfileMWSBSSTWIALd
Snakebite Boyz ×5–20433341217
Warboar ×0–20740341313
Snakebite Mob equipment and options
WeaponsSnakebite BoyzBolt Pistol, Axe, Frag Grenade
ArmourSnakebite BoyzFlak Armour
WargearSnakebite Boyz, any modelany combination from Assault Weapons.
WargearSnakebite Boyz, up to 1 modelan additional weapon from Special Weapons, Heavy Weapons.
SpecialThe whole squad. The mob may ride warboars, becoming Boarboyz. +6pts per model

Gretchin Mob

4pts per model
Gretchin Mob profile
ProfileMWSBSSTWIALd
Gretchin ×10–40423331215
Gretchin Mob equipment and options
ArmourFlak Armour
WargearGretchin, any modelequipped with Autogun. +1pt per model
WargearGretchin, any modelequipped with Autopistol. +1pt per model
WargearGretchin, any model. +1pt per model
WargearGretchin, any modelequipped with Sword. +1pt per model
WargearGretchin, any modelequipped with Axe. +1pt per model
WargearGretchin, any modelequipped with Bow. +0.5pts per model

Snotling Herd

15pts per base

A Snotling Herd needs a Runtherd, bought separately in the Characters band.

Snotling Herd profile
ProfileMWSBSSTWIALd
Snotling Base ×2–10422113334
Snotling Herd equipment and options
SpecialThe whole squad. The herd may take spore weapons, which add D6 to a base's Strength in Hand-to-Hand Combat. 2pts per base

FreebootersMax 50%

Wildboyz Mob

0–17pts per model

A Wildboyz Mob needs a Nob or a Bigboss, bought separately in the Characters band.

Wildboyz Mob profile
ProfileMWSBSSTWIALd
Wildboy ×5–50433341217
Wildboyz Mob equipment and options
WeaponsSword
ArmourPrimitive Armour
WargearWildboy, any model. +1pt per model
WargearWildboy, any modelequipped with Sword. +1pt per model
WargearWildboy, any modelequipped with Axe. +1pt per model
WargearWildboy, any modelequipped with Two-handed Weapon. A two-handed weapon adds 1 to the model's Strength in Hand-to-Hand Combat. +1pt per model
WargearWildboy, any modelequipped with Bow. +0.5pts per model

Ogryn Mob

0–144pts per model
Ogryn Mob profile
ProfileMWSBSSTWIALd
Ogryn ×1–10643553428
Ogryn Mob equipment and options
WeaponsAxe
ArmourPrimitive Armour
WargearOgryn, any modelequipped with Axe. +1pt per model
WargearOgryn, any modelequipped with Two-handed Weapon. A two-handed weapon adds 1 to the model's Strength in Hand-to-Hand Combat. +2pts per model
WargearOgryn, any modelequipped with Ripper Gun. +3pts per modelOnly in an army that includes a Blood Axe Mob
WargearOgryn, any model. +3pts per modelOnly in an army that includes a Blood Axe Mob

SupportMax 50%

Up to 2 per Runtherd

Runtherd Artillery profile
ProfileMWSBSSTWIALd
Gretchin ×3423331215
Runtherd Artillery equipment and options
WargearGretchin, any modelan additional item from Runtherd Artillery.

Equipment