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Faction Specific Rules · Chapter 14

Space Marines Rules

Rapid Fire

Any Space Marine model that has not moved—except to pivot—and is not engaged in Hand-to-Hand Combat may fire a Boltgun, Storm Bolter, or Bolt Pistol twice during the Shooting Phase; this is Rapid Fire. It may not be used on Overwatch.

Shaken

When Space Marines fail a Break Test, they become Shaken instead of Broken. Shaken Space Marines may not move towards the enemy, but can still pivot to face them, Shoot, fight in Hand-to-Hand Combat, and participate in the Psychic Phase. Where every move open to them would close on the enemy—when they are surrounded, for instance—they may not move at all beyond turning to face; otherwise they move freely, into cover or off the table edge.

Shaken Space Marines attempt to Rally as Broken troops do, and shed Shaken status the moment they pass, acting normally from their next turn. Insane Bravery and Craven Cowardice do not apply to them.

Shaken Space Marines engaged in Hand-to-Hand Combat may only make a Follow-Up Move to move into Cover or to engage another enemy that is already fighting a Space Marine.

Failing an additional Break Test whilst Shaken causes Space Marines to become Broken.

Leadership (Chaplain)

A Space Marine unit that fails a Leadership Test—whether from Psychology or a Break Test—may take it again at once, so long as it stands within 8" of the Chaplain.

Carried by Chaplain.