Imperial Guard Rules
On this pageDispersed FormationJumpClose
Dispersed Formation
See Squad Coherency in General Rules.
Carried by Ratling Scout Squad, Rough Rider Squad.
Fear
See Fear in Psychology.
Carried by Ogryn Squad.
Immunity to Psychology
See Immunity to Psychology in Psychology.
Carried by Commissar.
Infiltration
See Infiltration in General Rules.
Carried by Ratling Scout Squad.
Repair
The model may work for a whole turn on one damaged hit location of a vehicle or a Dreadnought, or on a support weapon already destroyed, provided it can reach the wreck in its movement phase. It neither shoots nor fights while the work lasts. Roll a D6 as the turn closes.
Repair Chart (D6)
1-2
The machine is past saving, and no further work will serve.
3-4
The job stands half done. Work may carry on through one more turn, at whose close a D6 roll of 4+
finishes it and any lower score gives it up.
5+
Every hurt the location took the turn before is made good.
Carried by Tech-Priest Engineer.