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Squats
Squats — David Gallagher

Datafaxes

Squats

JumpVehicles

Vehicles

Vehicle data

Movement
Slow 8" · Combat 18" · Fast 24"
Type
Bikes & Trikes
Ram value
Str 6 · Dam D6 · Save -3
Crew
1 driver, 1 gunner
Points
85 points
Weapons
2 × Boltgun, twin linked, 90° field of fire, with Targeter. Multimelta, 180° field of fire, with Targeter.
Weapon data
Boltgun
Range
0-12 / 12-24
To hit
+1 / –
Str
4
Dam
1
Save Mod
-1
AP
D6+4
Multimelta
Blast 2"
Range
0-12 / 12-24
To hit
+1 / –
Str
8
Dam
2D12
Save Mod
-4
AP
D6+2D12+8

Hit Location Chart (D6)

D6LocationArmour
FrontSide/Rear
1–3Crew†––
4+Bike1010
† The crew member nearest the attacker is hit. They have Toughness 4, one Wound, and Flak Armour giving a 6+ save, and the hit is resolved under the ordinary shooting rules. Losing the driver sends the bike Out of Control until the gunner takes the controls, or until it meets terrain it cannot cross, another vehicle, a building or the table edge. Losing the gunner silences the Multimelta, though the driver can still fire the bolters.

Bike Damage Chart (D6)

D6Effect
1

Both bolters are wrecked and cannot be fired again.

2

The Multimelta is wrecked and cannot be fired again.

3

The controls are damaged. From now on the bike must pass a D6 roll of 4+ in each of its movement phases: on a success the driver holds it steady and moves normally, otherwise it goes Out of Control for that turn.

4

Wheel and mountings buckle, the bike flips, and the crew die. The wreck lands D6" off in a random direction; anything beneath it takes D6 hits at Strength 7, saving at -2.

5

The engine bursts and kills the crew. The wreck runs Out of Control for a turn before stopping for good.

6

The fuel catches and the crew burn. The wreck runs Out of Control next turn and then blows up, dealing D3 Strength 8 hits at -3 to every model within 3".

Vehicle data

Movement
Slow 10" · Combat 15" · Fast 30"
Type
Bikes & Trikes
Ram value
Str 5 · Dam D4 · Save -2
Crew
1 rider
Points
15 points‡
Weapons
2 × Boltgun, twin linked, 90° field of fire, with Targeter.

‡ The rider is not included.

Weapon data
Boltgun
Range
0-12 / 12-24
To hit
+1 / –
Str
4
Dam
1
Save Mod
-1
AP
D6+4

Hit Location Chart (D6)

D6LocationArmour
FrontSide/Rear
1–2Squat Rider†––
3+Bike1010
† The rider is hit under the ordinary shooting rules: the attacking weapon's Strength against the rider's Toughness, with any armour save as normal. A dead rider sends the bike Out of Control for one turn, after which it flips and is wrecked.

Bike Damage Chart (D6)

D6Effect
1

Both bolters are wrecked and cannot be fired again.

2

Wheel and mountings buckle. From here on the bike is held to its Slow rate.

3

The controls are damaged. From now on the bike must pass a D6 roll of 4+ in each of its movement phases: on a success the rider holds it steady and moves normally, otherwise it goes Out of Control for that turn.

4

The front wheel is torn away and the bike flips, killing the rider. The wreck lands D6" off in a random direction; anything beneath it takes D3 hits at Strength 6, saving at -2.

5

The engine bursts and the rider dies with it. The wreck runs Out of Control for a turn before stopping for good.

6

The fuel catches and the rider burns. The wreck runs Out of Control next turn and then blows up, dealing D3 Strength 8 hits at -3 to every model within 3".

Squats Datafaxes in 40k 2nd Edition | 2ed1993