Basilisk
DatafaxVehicle data
- Movement
- Slow 5" · Combat 10" · Fast 15"
- Type
- Tracked
- Ram value
- Str 7 · Dam D12 · Save -4
- Crew
- 1 driver, 3 gunners
- Points
- 175 points
- Weapons
- Earthshaker Artillery Gun, 45° field of fire, with Targeter. Heavy Bolter, hull, 90° field of fire, with Targeter. Auto-Launcher may be fitted, at +5 points.
Weapon data
Earthshaker Artillery Gun
Blast 2" · Vehicle Mounted- Range
- 0-20 / 20-150
- To hit
- – / –
- Str
- 8
- Dam
- 2D6
- Save Mod
- -3
- AP
- 3D6+8
Heavy Bolter
Sustained Fire 2 · Hellfire- Range
- 0-20 / 20-40
- To hit
- – / –
- Str
- 5
- Dam
- D4
- Save Mod
- -2
- AP
- D6+D4+5
- Range
- 0-20 / 20-40
- To hit
- – / –
- Str
- –
- Dam
- D6
- Save Mod
- -2
- AP
- D6+5
Auto-Launcher
Blast 2" · Blast Remains · Smoke- Range
- 6 / –
- To hit
- Auto / –
- Str
- 3
- Dam
- 1
- Save Mod
- -1
- AP
- D6+3
- Range
- 6 / –
- To hit
- Auto / –
- Str
- *
- Dam
- *
- Save Mod
- *
- AP
- *
Hit Location Chart (D6)
| D6 | Location | Armour | |
|---|---|---|---|
| Front | Side/Rear | ||
| 1–2 | Track† | 16 | 16 |
| 3–5 | Hull | 18 | 16 |
| 6 | Earthshaker | 17 | 17 |
| † Hit the one nearest to the attacker. | |||
Hull Damage Chart (D6)
| D6 | Effect |
|---|---|
| 1 | The driver is killed. The Basilisk goes Out of Control for the rest of the game unless another crew member takes the position. |
| 2–3 | A blast rips the crew compartment apart. Every crew member is hit and killed on a D6 roll of 4+. |
| 4 | The engine explodes and kills everyone aboard. The blast spins the Earthshaker Artillery Gun to a random facing, and the Basilisk halts for the rest of the battle. |
| 5 | A spark reaches the fuel and the Basilisk burns, killing everyone aboard. The blazing wreck goes Out of Control next turn and then detonates; every model within 3" is struck as by a Heavy Flamer. |
| 6 | The ammunition goes up and the Basilisk is destroyed with everyone aboard. Every model within 3" of the Earthshaker Artillery Gun takes D6 Strength 10 hits at -3. |
Track Damage Chart (D6)
| D6 | Effect |
|---|---|
| 1 | The track is damaged but holds. The Basilisk may move only at Slow speed for the rest of the game. |
| 2–5 | A track is torn away. The Basilisk goes Out of Control next turn, then halts for the rest of the battle. |
| 6 | A track goes and the drive shaft shatters, flipping the Basilisk. The wreck stops D6" away in a random direction; anything under it takes D6 Strength 7 hits at -2. Each model aboard dies on a D6 roll of 4+; the rest dismount as normal. |
Earthshaker Damage Chart (D6)
| D6 | Effect |
|---|---|
| 1 | The Earthshaker Artillery Gun is damaged and fires only after a D6 roll of 4+. |
| 2–5 | The Earthshaker Artillery Gun is wrecked and may not fire again this game. |
| 6 | The Earthshaker Artillery Gun is wrecked and the blast flashes back into the hull. Roll on the Hull Damage Chart. |